Applying a 3D virtual learning environment to facilitate student's application ability - The case of marketing

Yufang Cheng, Shwu Huey Wang

研究成果: Article同行評審

27 引文 斯高帕斯(Scopus)

摘要

In order to understand whether a 3D virtual learning environment is effective in facilitating students' application ability, we designed a 3D virtual supermarket (3DVS) to help business students to transform abstract class theory into concrete application ability in the real world. In the 3DVS, a virtual customer poses questions to the participant, and then the participant, as a simulated clerk, has to reply to the questions. All of the questions in the 3DVS were developed from marketing mix theory and given a scenario-based form. To understand the effects of the 3DVS, the participants were randomly divided into control group (CG) and experiment group (EG), and only the EG participants were trained with the 3DVS. After examined by pretest and posttest, the results of posttest indicated that the participants of the EG performed significantly better in terms of knowledge application than did those of the CG.

原文English
頁(從 - 到)576-584
頁數9
期刊Computers in Human Behavior
27
發行號1
DOIs
出版狀態Published - 2011 一月 1

All Science Journal Classification (ASJC) codes

  • Arts and Humanities (miscellaneous)
  • Human-Computer Interaction
  • Psychology(all)

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