X-WALTZ: The framework of an interactive multimedia math e-learning

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Current e-Learning systems are still lacking support of providing standard and good tools for sharing and exchange multimedia information on the Web. For math e-Learning, current math representation often uses image and vector methods such as FLASH or QUICKTIME. Unfortunately, they lack clarity and open standard, which limit their potentials in content sharing and exchange. In addition, they do not provide effective mechanisms that enable them to deliver multimode multimedia presentations to fit users’ needs and preferences. In this paper, we propose a framework called X-WATLZ1, which aims to provide an interactive multimedia e-Learning environment for learners to learn math anywhere, anytime with any computing device such as PC or PDA. The X-WALTZ contains six components: learning management, content management, interaction management, activity management, content delivery, and Math Web Service systems. Our implementation is based on the open standard XML, SVG, MATHML, and related technologies. Some implementation issues and results are also discussed.

Original languageEnglish
Title of host publicationAdvances in Multimedia Information Processing - PCM 2002 - 3rd IEEE Pacific Rim Conference on Multimedia, Proceedings
EditorsYung-Chang Chen, Long-Wen Chang, Chiou-Ting Hsu
PublisherSpringer Verlag
Pages548-555
Number of pages8
ISBN (Print)3540002626, 9783540002628
Publication statusPublished - 2002 Jan 1
Event3rd IEEE Pacific Rim Conference on Multimedia, PCM 2002 - Hsinchu, Taiwan
Duration: 2002 Dec 162002 Dec 18

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume2532
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Other

Other3rd IEEE Pacific Rim Conference on Multimedia, PCM 2002
CountryTaiwan
CityHsinchu
Period02-12-1602-12-18

All Science Journal Classification (ASJC) codes

  • Theoretical Computer Science
  • Computer Science(all)

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  • Cite this

    Chang, L. C., Wey, P. S., & Chiang, H-K. (2002). X-WALTZ: The framework of an interactive multimedia math e-learning. In Y-C. Chen, L-W. Chang, & C-T. Hsu (Eds.), Advances in Multimedia Information Processing - PCM 2002 - 3rd IEEE Pacific Rim Conference on Multimedia, Proceedings (pp. 548-555). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 2532). Springer Verlag.