The Virtual Reality Leisure Activities Experience on Elderly People

Mei Yuan Jeng, Fan-Yun Pai, Tsu Ming Yeh

Research output: Contribution to journalArticle

8 Citations (Scopus)

Abstract

In this study, we examine the behavioral intentions of the elderly, with regard to experiencing virtual reality leisure activities, and propose a new experience model with experience value as a mediating variable. We gathered 294 effective samples consisting of elderly people. Each elderly respondent experienced the activities for ten weeks. The results show that experience value is not only able to effectively predict behavioral intentions (including purchases and ongoing participation), but it is also a mediating variable in the relationship between experience quality and behavioral intentions. These findings fully confirm the importance of “giving consumers a satisfaction experience” advocated in the literature on the experience economy. The present study also shows that experience seeking and experience quality both have a significant positive relationship with experience value, and that experience value in turn influences behavioral intentions, providing empirical support for the conceptualization of virtual reality leisure activity for elderly people.

Original languageEnglish
Pages (from-to)49-65
Number of pages17
JournalApplied Research in Quality of Life
Volume12
Issue number1
DOIs
Publication statusPublished - 2017 Mar 1

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virtual reality
experience
Values
purchase
participation
economy

All Science Journal Classification (ASJC) codes

  • Life-span and Life-course Studies

Cite this

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The Virtual Reality Leisure Activities Experience on Elderly People. / Jeng, Mei Yuan; Pai, Fan-Yun; Yeh, Tsu Ming.

In: Applied Research in Quality of Life, Vol. 12, No. 1, 01.03.2017, p. 49-65.

Research output: Contribution to journalArticle

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