The learning experience of fine art by somatosensory game device

Pei Fen Wu, Mu-Jung Huang, Nai Wen Chang

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Citations (Scopus)

Abstract

Arts education is gradually starting to focus on the aesthetic education. The combination of technology and art has become a trend of learning Fine Art. It would promote learner motivation and effectiveness by combining the new widely used somatosensory device technology on learning fine art. According to the current study found that it is less for the grade 3-4 of elementary school children. In this study, we explore the somatosensory game device art on learning fine art at the age grade children. The methods of KJ, expert interviews assessment questionnaire design and experiment are used. It is found that the significant aesthetic differences existed after carrying out the experiment between the experimental and control group. The children in the experimental group show learning satisfaction, technology acceptance and learning effectiveness. The design of somatosensory game device could enhance the experiences of learning fine art more than control group.

Original languageEnglish
Title of host publicationProceedings - 2013 5th International Conference on Service Science and Innovation, ICSSI 2013
PublisherIEEE Computer Society
Pages108-114
Number of pages7
ISBN (Print)9780769549859
DOIs
Publication statusPublished - 2013 Jan 1
Event2013 5th International Conference on Service Science and Innovation, ICSSI 2013 - Kaohsiung, Taiwan
Duration: 2013 May 292013 May 31

Publication series

NameProceedings - 2013 5th International Conference on Service Science and Innovation, ICSSI 2013

Other

Other2013 5th International Conference on Service Science and Innovation, ICSSI 2013
CountryTaiwan
CityKaohsiung
Period13-05-2913-05-31

All Science Journal Classification (ASJC) codes

  • Management of Technology and Innovation

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