The integration of design thinking into the process of developing a serious educational game and its influence on technological pedagogical content knowledge: Taking the case of a pre-service teacher as an example

Yan Yu Lin, Meng Tzu Cheng

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This study aims to investigate how a pre-service teacher integrated design thinking into the development of an SEG (which elements of design thinking were needed) and what was the impact of the integration of design thinking into the process of making an SEG on her technological pedagogical content knowledge (TPACK) by using a self-study approach. The findings indicate that there were twelve elements of design thinking that are related to the whole process of making an SEG and the integration of design thinking into the development of an SEG affected the pre-service teacher's TPACK in three different aspects.

Original languageEnglish
Title of host publicationProceedings of the 23rd International Conference on Computers in Education, ICCE 2015
EditorsYu-Ju Lan, Hsin-Yih Shyu, Chengjiu Yin, Hiroaki Ogata, Wenli Chen, Ming-Fong Jan, Sahana Murthy, Ying-Tien Wu, Siu Cheung Kong, Xiaoqing Gu, Beaumie Kim, Yongwu Miao, Niwat Srisawasdi, Yuping Wang, Chiu-Pin Lin, Carol H.C. Chu, Jari Laru, Miguel Nussbaum, Ma. Mercedes T. Rodrigo, Ju-Ling Shih, Amali Weerasinghe, Weiqin Chen, Feiyue Qiu, Vania Dimitrova, Ching-Kun Hsu, Lung-Hsiang Wong, Maiga Chang, Tore Hoel, Yen-Hui Audrey Li, Jon Mason, Hitoshi Sasaki, Li Zhang
PublisherAsia-Pacific Society for Computers in Education
Pages771-773
Number of pages3
ISBN (Electronic)9784990801458
Publication statusPublished - 2015 Jan 1
Event23rd International Conference on Computers in Education, ICCE 2015 - Hangzhou, China
Duration: 2015 Nov 302015 Dec 4

Publication series

NameProceedings of the 23rd International Conference on Computers in Education, ICCE 2015

Other

Other23rd International Conference on Computers in Education, ICCE 2015
CountryChina
CityHangzhou
Period15-11-3015-12-04

    Fingerprint

All Science Journal Classification (ASJC) codes

  • Computer Science Applications
  • Human-Computer Interaction
  • Education

Cite this

Lin, Y. Y., & Cheng, M. T. (2015). The integration of design thinking into the process of developing a serious educational game and its influence on technological pedagogical content knowledge: Taking the case of a pre-service teacher as an example. In Y-J. Lan, H-Y. Shyu, C. Yin, H. Ogata, W. Chen, M-F. Jan, S. Murthy, Y-T. Wu, S. C. Kong, X. Gu, B. Kim, Y. Miao, N. Srisawasdi, Y. Wang, C-P. Lin, C. H. C. Chu, J. Laru, M. Nussbaum, M. M. T. Rodrigo, J-L. Shih, A. Weerasinghe, W. Chen, F. Qiu, V. Dimitrova, C-K. Hsu, L-H. Wong, M. Chang, T. Hoel, Y-H. A. Li, J. Mason, H. Sasaki, ... L. Zhang (Eds.), Proceedings of the 23rd International Conference on Computers in Education, ICCE 2015 (pp. 771-773). (Proceedings of the 23rd International Conference on Computers in Education, ICCE 2015). Asia-Pacific Society for Computers in Education.