Abstract
The purpose of this study is to explore pre-service teachers' learning and frustrations during the development of serious educational games (SEGs) for learning biology. A two-credit, 18-week-long course, entitled Computers in Teaching and Learning Biology was offered in fall semester of 2012. A total of 12 pre-service teachers registered in this course -and in-depth interviews with every pre-service teacher were conducted after the conclusion of semester. According to their responses, we found that most of them expressed positive attitudes towards this course but still had some difficulties and challenges in taking this course. Pre-service teachers generally reflected that the instructional time of the course was too short causing that they still didn't really know how to program and code using ActionScript3.0. Discussions regarding the obtained results and suggestions for future work are further provided.
Original language | English |
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Pages | 130-135 |
Number of pages | 6 |
Publication status | Published - 2013 Jan 1 |
Event | 21st International Conference on Computers in Education, ICCE 2013 - Bali, Indonesia Duration: 2013 Nov 18 → 2013 Nov 22 |
Other
Other | 21st International Conference on Computers in Education, ICCE 2013 |
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Country | Indonesia |
City | Bali |
Period | 13-11-18 → 13-11-22 |
All Science Journal Classification (ASJC) codes
- Computer Science (miscellaneous)
- Education