Abstract
Difficulty in understanding emotions is one of the core characteristics in individuals with individuals with autism spectrum disorder (ASD). This study adopted the features of mobile learning system to develop 3D complex facial expression recognition system (3CFER), which was based on a client-server solution. The system contained a 3D humanoid character with animated emotions and various social events. The participants in the system could learn a social event caused an emotion. The study used a pretest & posttest method in 18 participants for examining learning effects for each participant. Thus, the main question was to explore how children with ASD performed realizing facial expression using the 3CFER system, and find out the impacts of using a mobile learning system. The primary results of this study indicated that the 3CFER system was beneficial for children with ASD to learn emotions, and they performed outstanding well (e.g., shared with other people) when using this system. The advantage of using this mobile-emotion learning system was to promote realizing emotions, and at least, provided the opportunity of engaging other people for individual of ASD.
Original language | English |
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Title of host publication | Proceedings - 2016 5th IIAI International Congress on Advanced Applied Informatics, IIAI-AAI 2016 |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
Pages | 414-417 |
Number of pages | 4 |
ISBN (Electronic) | 9781467389853 |
DOIs | |
Publication status | Published - 2016 Aug 31 |
Event | 5th IIAI International Congress on Advanced Applied Informatics, IIAI-AAI 2016 - Kumamoto, Japan Duration: 2016 Jul 10 → 2016 Jul 14 |
Other
Other | 5th IIAI International Congress on Advanced Applied Informatics, IIAI-AAI 2016 |
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Country | Japan |
City | Kumamoto |
Period | 16-07-10 → 16-07-14 |
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All Science Journal Classification (ASJC) codes
- Information Systems
- Computer Networks and Communications
- Computer Science Applications
- Computer Vision and Pattern Recognition
Cite this
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Investigating the performance on comprehending 3D social emotion through a mobile learning system for individuals with autistic spectrum disorder. / Cheng, Yufang; Luo, Shu Yun; Lin, Hsin Chieh.
Proceedings - 2016 5th IIAI International Congress on Advanced Applied Informatics, IIAI-AAI 2016. Institute of Electrical and Electronics Engineers Inc., 2016. p. 414-417 7557645.Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
TY - GEN
T1 - Investigating the performance on comprehending 3D social emotion through a mobile learning system for individuals with autistic spectrum disorder
AU - Cheng, Yufang
AU - Luo, Shu Yun
AU - Lin, Hsin Chieh
PY - 2016/8/31
Y1 - 2016/8/31
N2 - Difficulty in understanding emotions is one of the core characteristics in individuals with individuals with autism spectrum disorder (ASD). This study adopted the features of mobile learning system to develop 3D complex facial expression recognition system (3CFER), which was based on a client-server solution. The system contained a 3D humanoid character with animated emotions and various social events. The participants in the system could learn a social event caused an emotion. The study used a pretest & posttest method in 18 participants for examining learning effects for each participant. Thus, the main question was to explore how children with ASD performed realizing facial expression using the 3CFER system, and find out the impacts of using a mobile learning system. The primary results of this study indicated that the 3CFER system was beneficial for children with ASD to learn emotions, and they performed outstanding well (e.g., shared with other people) when using this system. The advantage of using this mobile-emotion learning system was to promote realizing emotions, and at least, provided the opportunity of engaging other people for individual of ASD.
AB - Difficulty in understanding emotions is one of the core characteristics in individuals with individuals with autism spectrum disorder (ASD). This study adopted the features of mobile learning system to develop 3D complex facial expression recognition system (3CFER), which was based on a client-server solution. The system contained a 3D humanoid character with animated emotions and various social events. The participants in the system could learn a social event caused an emotion. The study used a pretest & posttest method in 18 participants for examining learning effects for each participant. Thus, the main question was to explore how children with ASD performed realizing facial expression using the 3CFER system, and find out the impacts of using a mobile learning system. The primary results of this study indicated that the 3CFER system was beneficial for children with ASD to learn emotions, and they performed outstanding well (e.g., shared with other people) when using this system. The advantage of using this mobile-emotion learning system was to promote realizing emotions, and at least, provided the opportunity of engaging other people for individual of ASD.
UR - http://www.scopus.com/inward/record.url?scp=84988884804&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84988884804&partnerID=8YFLogxK
U2 - 10.1109/IIAI-AAI.2016.138
DO - 10.1109/IIAI-AAI.2016.138
M3 - Conference contribution
AN - SCOPUS:84988884804
SP - 414
EP - 417
BT - Proceedings - 2016 5th IIAI International Congress on Advanced Applied Informatics, IIAI-AAI 2016
PB - Institute of Electrical and Electronics Engineers Inc.
ER -