A virtual experiential learning and students' ill-structured problem-solving ability

Shwu Huey Wang, Mei Chung Lin, Chin Wen Liao

Research output: Contribution to journalArticle

4 Citations (Scopus)

Abstract

In order to provide students with an experiential learning experience and understand the effect of a three-dimensional (3D) virtual learning environment in students' ill-structured problem-solving ability, the study designed a 3D virtual company (3DVC) for the participants to be a general manager to solve several complex problems for different departments. The study selected one class of business students to participate in the experiment. The entire procedure comprised pretest, 3DVC training and posttest. The results were analyzed through a paired sample t-test to understand if there is any significant difference between pretest and 3DVC, and pretest and posttest. The results showed that the participants made a significant improvement in ill-structured problem-solving ability after the 3DVC training. The results provide important references for educators that a 3D situational learning environment is beneficial in improving students' ill-structured problem-solving ability.

Original languageEnglish
Pages (from-to)334-347
Number of pages14
JournalInteracting with Computers
Volume26
Issue number4
DOIs
Publication statusPublished - 2014 Jul

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Students
Industry
Managers
Problem-Based Learning
Experiments

All Science Journal Classification (ASJC) codes

  • Software
  • Human-Computer Interaction

Cite this

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A virtual experiential learning and students' ill-structured problem-solving ability. / Wang, Shwu Huey; Lin, Mei Chung; Liao, Chin Wen.

In: Interacting with Computers, Vol. 26, No. 4, 07.2014, p. 334-347.

Research output: Contribution to journalArticle

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